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Interview with the CEO

Q: Good morning, would you please introduce yourself for our audience? A: My name is Christopher LaHaise, CEO of Fool's Moon Entertainment; and incidentally the lead writer for most of the projects there.   Q: How did you get started with Fool's Moon? A: A friend was interested in one of my game worlds, and helped start the company to see that game get published. Funny enough, it never did -- the project was just too big, so I wound up writing other projects instead. I still want to get back to it though, just need to break it down into smaller chunks.   Q: What was the first game you got published? A: Technically , my first game to ever sell was a wrestling game I wrote in the 1980s and sold off to a friend for $10. I've considered writing a third edition of it some time, maybe when I stop trying to write every other game under the sun. However, my first actual published game was Fox Magic in the early 00s.   Q: Tell us about Fox Magic, and what inspired you. A: Fox Magi...

Roleplay vs Storytelling

I'm going to begin with the following statement:  One is not inherently better than the other, they are simply different, and I have my preferences. This is not an attack on either style of RP, but just my thoughts on the subject matter. That out of the way, I like crunch. I like detail. I don't write games with a lot of crunch, because I'm casting a wide net - I want to write games that are easy for children and adults, and which allows you to put as much detail into the game as you want. The ASPS engine can be a streamlined, simple game with a focus on narrative play, or it can be resource heavy and detailed if that's your preference. The soon-t o- be-released Keepsakes (was Widdershins ) is incredibly simple, because it's supposed to be an all-ages game. But yeah. I want a game where poison is lethal, you need to keep track of that stuff and prepare for it. I want a game where if you're out in the wilderness, there's things like exposure , and you could ...

Interview with The Hardboiled GMShoe!

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  Voodoo Dolly here, bringing you an interview from The Hardboiled GMShoe!  Our VP, Christopher LaHaise, was recently interviewed by them, and they discussed The Advanced Story Point System.  Read the interview here:  https://bit.ly/3g020qF